Hello, so Im working on a topdown shooter atm. And I have built this "testbed" level or "master"level where I have been building all the functionality.
Now after I have completed all the functionality I know that the art is still going to be mostly placeholder stuff. So if I start duplicating my master level as the basis for each level in the game, how do I make sure that if I update graphics in one frame, it will be then updated to all the frames and their respective objects?
Is global object the way to go? Just make all objects in Masterlevel as global before starting to duplicate the level?
Also I read on some old forum posts that sometimes the global object tick might get buggy and be unticked. Is this still an issue?
Any help on how to manage objects and assets between frames / levels is much appreciated!