Hi ClickTeam members.
Once upon a time, there was a nice racing game for '80s home computers named Le Mans. It consisted of getting as much time as possible by surpassing a total of racing cars in less time!
The game was seen from the top.
I thought making a perspective version of it, using Pole Position Sprites... I would like to make a clone of this.
However, I did not find a good methodology to simulate the "Super-Scaler" method, so I used the "bouncing ball" movement with limited directions for almost all sprites of the game.
Speed had to be limited to "8", because If it exceeds this speed the sprites move off, and the street lines that give the impression of movement, cross over.
Above all, I also was not able to make flowing curves and I had to use 4 frames for each.
Would be nice to create a "Super Scaler" and flowing surves example to make a clone of this almost faithful.
Download here to try it.
Browser warns: The file can not be downloaded, it can be harmful.
But I've tried it and it does not do any harm.
At the end of the download, click on the arrow to the right of the download box and click on "Save".