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Thread: Help to make enemyes move multiplayer lacewing

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    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
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    Help to make enemyes move multiplayer lacewing

    Hello I'm trying to sync all my enemies between clients, the chanel master spawns enemys and other peers get the position, any one can check my code and tellme what i'm doing wrong?


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    Clicker Fusion 2.5 (Steam)
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    The on message conditions only executes to peers, the condition will not execute to you (the channel master) because you're the one that send and blasted it.
    Thanks for reading.

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    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
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    Quote Originally Posted by GamerH2 View Post
    The on message conditions only executes to peers, the condition will not execute to you (the channel master) because you're the one that send and blasted it.
    Thanks for reading.
    I dont understand what do you mean, the channel master has the control of the game and peers just do a mirror of his game, so he sends position of his zombies walking etc no need to duplicate this conditions since he alredy got it and sending it

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    You're the one sending/blasting it that's why you don't receive the thing you send/blasted.
    That's why the enemies don't move to you.

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