Hope you guys can help.
I'm making a vertical platform game (I'm just using the built in platform movement as it is more than OK for what I need) and I have noticed a slight 2/3 pixel shake when the character runs on a platform...But ONLY when the screen is centring on him (IE: the character has moved upwards enough that the screen needs to scroll).
I have tried all the combos as far as centring on him (IE: centre display, centre on y, centre on y and x etc etc etc) but nothing works.
The platforms are totally smooth so he walks on them flat and there is NO slight up/down movement of the main sprite that would account for this shake.
Any ideas as to why its happening?
The main play screen is 800 by 2000 FYI.