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Thread: Fusion Podcasts Available Now

  1. #31
    Clickteam Clickteam
    Danny's Avatar
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  2. #32
    Clickteam Clickteam
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  3. #33
    Clickteam Clickteam
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    Easter Podcast available...

    https://www.youtube.com/watch?v=f3zO0V1Qep4
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  4. #34
    Clicker

    Fusion 2.5 MacFusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleInstall Creator ProUnicode Add-on
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    Congrats Danny to the great podcasts! Btw: just a wish: Great would be a short summary or table of contents beside the podcast link

  5. #35
    Clickteam Clickteam
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    Hey @StingRay

    Thanks! Sure I will try and remember to time code in future...
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  6. #36
    Clickteam Clickteam
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    A new podcast available - link here
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  7. #37
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  8. #38
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export Module
    Outcast's Avatar
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    Quote Originally Posted by Danny View Post
    Interesting podcast. In regards to the latest topic on finishing games I also have a big heap of unfinished games, but I feel like I have got the routine in place of actually finishing games down over the years. One thing that seem to work for me is to try to focus mainly on gameplay first and not graphics. If I focus on graphics first I tend to get bogged down into details too much before having a proper "sceleton" of a game ready which tends to drag out the development process too much to get it finished or make your realize flaws in the gameplay too late when you have already spent to much time on polishing things that needs to be scrapped.

    I also would think it would be fun and interesting with a section on the clicker forum or site where every user could post progress on what they are currently working on (an independent section though and more structured though than a regular forum thread that just tend to get messy and bloated). Like an inside dev blog for everyone where we could post and follow each others projects and where we could also post request for bug testing and feedback testing etc etc etc. Would be neat and good for morale!

    Personally I am currently working on Plantera 2: Golden Acorn, which is a sequel to my game Plantera ( on Steam https://store.steampowered.com/app/421040/Plantera/ ) (the game is also available on iOS and ported to Nintendo Switch, WiiU, 3DS and PS Vita)

    Development have been quite slow, but I am making steady progress toward completion.

  9. #39
    Clickteam Clickteam
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    Awesome! Be interested to hear how the development goes with the ports Outcast.

    I have an absolute plethora of prototypes and engines developed between 5-90%, but finding the time (or morale) to complete them is something of a new dimension. Hopefully I can persist in promoting at least others to finish their developments and do well in the game dev world!
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  10. #40
    Clicker Fusion 2.5 Developer

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    Danny, I am just wondering, I you going to be doing another podcast anytime, soon? If so, when? THANKS.

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