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Thread: Super Bombardier - Bullet Hell Shmup

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    Super Bombardier - Bullet Hell Shmup

    I wanted to share my latest project Super Bombardier it's essentially 1943 mixed with a Japanese bullet hell game.

    I have just completed level 1 and so just working on new enemy types and upgrades.

    Below are some screenshots from previous versions and the latest one at the bottom.


    Placeholder water and ground texture



    Changed aspect ratio, changed textures, added 3 layer parallax scrolling



    Happy to take any comments.
    Last edited by rosse119; 15th August 2017 at 12:28 PM.

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    all sprites are done on level 1 now.
    Last edited by rosse119; 15th August 2017 at 12:31 PM.

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    Just a little progress report:

    Added damage effects, when you get hit black smoke flies out the back on your plane, the more you get hit the more smoke until on your 4th hit when you explode, also given a few seconds of invulnerability.
    Power ups have been added which appear when some enemies are destroyed.
    Currently I have 5 bullet upgrades but want to add more.

    New explosions added for the bomb special.

    would be great to hear your thoughts so far.

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    Wow a demo Exe please even if it's just a beta, I love the concept. I just love 1943

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    Quote Originally Posted by aenever View Post
    Wow a demo Exe please even if it's just a beta, I love the concept. I just love 1943
    Me too I've been playing it on Mame through my Raspberry PI 3, I have uploaded it to Gamejolt however it is very early on so its pretty bare bones right now.

    https://gamejolt.com/games/superbombardier/275695

    I look forward to hearing your thoughts.


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    Well it's cool, I loved the mechanics. It was challenging yet it kept me coming back. Nice work, please keep building on this it's great.

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    Thanks Aenever! Enjoying developing this as I'm making it 100% to my taste.
    I hope you keep following the development.

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    Not enough for any more pics just yet but wanted to give a quick update.

    Done some work on the smoke to make it react better, it now disappears quicker and rotates which looks a bit more natural.
    Scores are now in too, you score for every bullet that hits an enemy instead of when each enemy is destroyed.

    That's it at the moment but will be updating the version on Gamejolt soon.

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    Just updated the download on Gamejolt.

    https://gamejolt.com/games/superbombardier/275695





    Last edited by rosse119; 16th August 2017 at 10:10 AM. Reason: Added pics

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    Update:

    I didn't want to put up small updates as wanted to have something substantial to show.

    In the next release it will have 10 upgrade levels for bullets, new collectables, 2nd level with boss, I hope to have the update on Gamejolt by the weekend at the latest.

    Here is the 2nd level boss.


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