7th January 2020, 01:18 PM
I heard that P3D is incompatible with 2.5+ DLC. Any chance to change that? Correct me if I am wrong. I don't have the DLC yet.
7th January 2020, 05:22 PM
It's fine, I use it with 2.5+.
Originally Posted by Chily
7th January 2020, 11:33 PM
Chily I think you mean it's not built in / (optimised) for 2.5+
It's probably best to leave it being compatible with 2.5 & 2.5+
I couldn't imagine Schrodinger wanting to make two versions when it already works fine for both.
8th January 2020, 08:14 PM
5th February 2020, 07:01 PM
Aren't some of the Clickstore shaders converted by
like Chily's underwater shader and some of Looki's, IIRC? Or do they have to be done by the original developer ?
29th August 2020, 11:31 AM
This is a great bit of kit. Not being the brightest button in the box, even I can understand. Thanks to the documentation and examples. Great work.
29th August 2020, 05:10 PM
really appreciated, thank you,
glad the docs and examples are standing together and hope you're having fun with it
30th August 2020, 02:48 AM
Nice to see you pop your head up the forums again, schrodinger! I hope you're keeping well
30th August 2020, 05:53 PM
Does this support animated 3D meshes/skinned characters and android?
30th August 2020, 08:50 PM
: thanks and cheers to you Vol I'm keeping up moderately well
but programming works are mostly out of my radar right now.
Miss the forum, all of the super nice people in here, the fun and the puzzling mind-challenges!
JumpUp_Games: none of what you mention unfortunately. It is a simpler environment with limited modeling capabilities.
As for android, it's currently not supported due to the fact P3D heavily relies on pixel shaders
(in case anyone's interested, I should have a "wireframe-only" 3D *engine* for android sitting somewhere.. but it's just wireframe lines and no faces/occlusion so I doubt anyone would make any relevant use of it)