30th August 2020, 09:00 PM
Ah, I see. Thanks for the response.
4th October 2020, 04:39 PM
Still hoping for
to update the DX11 implementation so that P3D can be converted to DX11. Is it impossible to add the back buffers to DX11 or is it a matter of getting around to it? P3D is a pretty popular engine for Fusion and 2.5+ has been out for a year and a half now, it really should be possible to use without having to still rely on DX9 (which was replaced by DX10 in 2006/2007).
2nd December 2020, 10:57 AM
Such a nifty tool! I can't wait to start an actual project with it!
5th February 2021, 09:43 AM
Silent Hills P.T hallway recreated in P3D! Are there still any plans to update to DX11? The potential is limitless.