I got into gamedev when I was young, but only through tools/engines. I pretty much wanted to make games before I was born
I used these
- insert a bunch of lesser known ones I don't remember and never really learned
I tried learning C++ in elementary school, but gave up pretty quickly.
Click products are what stuck. I always had an interest in computers as well and sometimes technical things.
I've gone from owning a PC/Xbox 360/Ps3/Wii repair shop to being a slot machine technician and now I'm a facilities manager for a large japanese arcade. I troubleshoot/repair/maintain our arcade equipment.
While it is different, the logical approach and problem-solving feels very much like coding games in a sense. I really enjoy the job and the company, but hope to eventually make games full-time.