I recently added a strafing mechanic to my game and it revealed a possible bug in Fusion's keyboard readout. Could also be that my keyboards are the reason, I've tested on two Lenovo laptops and they both show the bug.
My character has a strafing mechanic that is activated by holding a key (J). Movement is done by ASDW and shooting is (H).
So here's my problem: If the player moves diagonally strafing he hold for example D + W + J. In this state pressing H is not recognized anymore. I replaced Fusion's standard readout with Control X, but the bug is persistent.
I've boiled the problem down to this example .mfa.
Btw, the bug does not appear when using a gamepad, it's a keyboard only issue. I know there are issues with some keyboard with recognizing key presses if multiple other keys are held down. Does this mean we have to avoid control setups like mine in total? Advice would be very appreciated!