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Thread: Color replacement 1/4 of the screen?

  1. #1
    Clicker Fusion 2.5 MaciOS Export Module
    Fusion 2.5 (Steam)

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    Color replacement 1/4 of the screen?

    Greetings! I got an idea for a game where every level is in black and white (greyscale) at first, but if you lets say kill 1 of 4 monsters then a 1/4 piece of the area of the level will turn into "normal colors". Does anyone know a good way to achive this without turning every backdrop and tile in the level into actives with 2 different colors?

  2. #2
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleiOS Export Module
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    You can use monochrome shader and remove it on 1/4 of active objects or have 2 or more layers where shader monochrome is applied and remove shader dynamically when needed (Set Efect action of Layer Object). This second solution has the advantage to also apply on backdrops.

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    Clicker Fusion 2.5 MaciOS Export Module
    Fusion 2.5 (Steam)

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    Thank you! Im gonna try that out

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