My project is starting to get pretty large. After shifting updated code from frame to frame (4 frames of gameplay at the moment) I decided to globalize my consistent events. I was able to get this worked out without too much trouble and everything is looking good on all frames. However, moving forward, this will be a major pain to keep up. In the frame event editor for the various frames, I have been using object folders. In the Global Event Editor, I can create these folders, but they disappear, along with any other organizational changes, as soon as I leave the Global Event Editor.
In short, there is no way that I can find to organize object in the Global Event Editor. I will have to pick objects out of the pile for every event I add to the Global Event Editor from here on out.
If anyone knows of a way to overcome this, I would love to hear it. Thanks!