User Tag List

Page 7 of 7 FirstFirst ... 5 6 7
Results 61 to 64 of 64

Thread: VACCiNE 2 - an improved universal gamepad and debugger engine

  1. #61
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    Volnaiskra's Avatar
    Join Date
    Jan 2014
    Location
    www.sprykegame.com
    Posts
    2,589
    Mentioned
    133 Post(s)
    Tagged
    0 Thread(s)
    Quote Originally Posted by ragem View Post
    @Volnaiskra Hey do you happen to have an avenue where I can PM you about VACCiNE? Think you might know what I'll ask.
    Sigh. If this is about wanting me to do my famous yodel-only Boney M medley routine, then ok, but it's the last time!!

    Sent you a PM

  2. #62
    Clicker Fusion 2.5Fusion 2.5 MacFusion 2.5+ DLCiOS Export ModuleMac Export Module
    Cobra's Avatar
    Join Date
    Oct 2009
    Location
    Australia
    Posts
    94
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    @Volnaiskra Hey there, with streamlining focus to Spryke I guess there is no chance of adding support for Mac exports to VACCiNE 2, or a more expensive version of VACCiNE for Mac (to cover dev costs).
    There just doesn't seem to be any way to get controller support for Mac exports and I think I've already asked everyone else I could at this stage.

  3. #63
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    Volnaiskra's Avatar
    Join Date
    Jan 2014
    Location
    www.sprykegame.com
    Posts
    2,589
    Mentioned
    133 Post(s)
    Tagged
    0 Thread(s)
    Sorry, not really. That is, a Mac version of Spryke is certainly not out of the question, so it's possible I may end up doing sort of port of VACCiNE for Mac when the time comes. But (a) that'll be a long time from now, and (b) I'm at the mercy of the extensions that are available (VACCiNE is just a layer on top that consolidates and enhances various things - it relies on the Joystick 2 extension to actually read the controller). If Joystick 2 doesn't work in Mac, then I'm in the same boat as you.

    Have you tried the new(ish) SDL Joystick object to see if it works in Mac? If it doesn't, maybe you can ask Phi to implement Mac support for it - perhaps as part of his Patreon-related work.

    https://community.clickteam.com/threads/107277-SDL-Joystick-Object-release
    https://github.com/SortaCore/SDLJoystick-priv/releases/

  4. #64
    Clicker Fusion 2.5Fusion 2.5 MacFusion 2.5+ DLCiOS Export ModuleMac Export Module
    Cobra's Avatar
    Join Date
    Oct 2009
    Location
    Australia
    Posts
    94
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Thank you for taking the time to respond Volnaiskra. It looks like you'll be in the same boat as me for now if you do release Spryke for macOS, no control extensions seem to work with the Mac exporter.

Page 7 of 7 FirstFirst ... 5 6 7

Similar Threads

  1. VACCiNE - a universal gamepad and debugger engine
    By Volnaiskra in forum Fusion 2.5
    Replies: 70
    Last Post: 18th July 2021, 01:46 PM
  2. 8-Bit SMB Learning Project (Improved)
    By render8 in forum Fusion 2.5
    Replies: 18
    Last Post: 22nd May 2017, 03:07 AM
  3. Clickteam's VACCiNE same controls for existing extensions
    By Bobbyneal100 in forum Fusion 2.5
    Replies: 2
    Last Post: 6th April 2017, 05:25 PM
  4. Replies: 4
    Last Post: 4th April 2017, 08:19 PM
  5. [Request] Improved INI object
    By Nifflas in forum Extension Development
    Replies: 13
    Last Post: 20th September 2007, 02:30 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •