I am trying to make a platformer and have been following almightyzentaco's video tutorial titled "Simple Platformer Tutorial #1: For Clickteam Fusion 2.5" on YouTube to get a starting point. I'm a complete beginner with no experiences other than the tutorials that came with clickteam fusion.
As a complete beginner, I am currently faced with a couple of problems I am trying to eliminate, one of the big ones is that the player object can walk through walls.
Even though the player object can stand on platforms, it can also pass through them, if a directional key is being held, meaning to say that if the player object stands on the ground and the player presses the down key on the keyboard, the character slowly sinks into the ground. Likewise, when the player presses either the left or right key, the player object slowly walks through walls.
Here's what I did so far:
Like in the video tutorial, I installed the player movement object and created a new event by selecting "Collision testing (top of the event)" and then "Test for obstacle overlap". Afterwards, I clicked on "insert" in the new event, selected the player object and then "Collisions" -> "Overlapping another object" and then picked the platform. In the platform movement object column, I then selected "Collision" and "Object does overlap with an obstacle".
I've also been trying to search for solutions on the internet, to no avail. I know there is probably a really simple solution to this, but I just cannot find it. Hence why I'm asking for help. Thank you.