In my game, I use the physical object Chain and Rope. His movement is the Physics-Static movement. On the chain attached a spikeball (Active object with the same movement). When the user presses the pause button, I raise a flag, stop animations and movements of all active objects. But I can not stop the chain. Someone was faced with a similar problem and maybe is there a solution to how to stop a given physical object on the pause.
P.S. Sorry for my english.