Now with the new and improved global events I thought I'd go ahead and try to use them for my game, unfortunately I instantly ran into problems. My app instantly crashes as I add events to the global events.
I've managed to pin down the crash to a specific event line and have made an example app of this, for me at least the mfa crashes every time unless I edit or remove the event in question.
I can't upload the mfa since it's too big but maybe I can send it directly to Yves or someone else at clickteam?
Makes me sad, every time in the past that I have tried to use global events I have always found problems with app stability, so to me at least it seems complex global events can't be used in a commercial game, which is a shame. Have anyone else successfully done this?