I'm releasing a public demo of Spryke for the first time in about a year. I'd really love some feedback on this build. Especially what you think I could be doing better! I'm a strong believer that everything can always be better, so I'll appreciate any critical feedback, no matter how big or small. And also tell me of any bugs you find, of course!
I'm also very interested to get a sense of what the minimum requirements for the game are. So I'd be very grateful if you could tell me what sort of performance you get and your system specs - especially those of you with laptops. I assume that any system with a dedicated graphics card should run Spryke quite well (any system with only integrated GPU will probably struggle).
So please tell me:
-your performance, subjectively (did it feel ideally smooth, jerky, microstuttering, etc.)
-your performance, objectively (report your average FPS....if you don't have an FPS program like FRAPS, just hit scrolllock while in the demo to toggle a tiny FPS counter in the top-right corner)
-your system specs (CPU model, graphics card model, etc.)
This demo is essentially the same build I took to PAX Aus recently. It consists of 5 levels, with a focus on speedrunning. You'll have to be extremely good to beat the winning time from PAX, which was 44:46. My own personal best is only about 48:00!
The link to the demo is here: https://gamejolt.com/games/spryke/189140. Spryke plays best with a gamepad.