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Thread: Download Image to be used as Active Objects

  1. #1
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    hcem's Avatar
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    Download Image to be used as Active Objects

    Hello All,

    In IOS runtime, is there a way to download images from the internet when needed, then to be used as frames of active objects?

    Let's say I have a part of my game with a lot of images and don't want use all the storage unless the player wants play that part. When neede, he/she can download it beforehand manually, then play.

    Is there any functionality that allows this?

  2. #2
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    defisym's Avatar
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    Maybe you can use Active Picture as an alternative.
    IIRC "New Picture" Action can directly download pics from urls.

  3. #3
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    hcem's Avatar
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    hello yes that would be a good option if I could use all the functionality of the active object. I will try to implement it.

    One thing that is difficult could be the option to download in advance and save in phone data to not wait later.

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