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Thread: Is there any skinnable versions of common UI objects?

  1. #1
    Clicker Install Creator Pro
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    Darkhog's Avatar
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    Is there any skinnable versions of common UI objects?

    Things like buttons are easy enough to do with actives, but problem starts with things like lists, edit boxes, and so on. I don't want to have my beautiful game destroyed by ugly Windows controls

  2. #2
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    nivram's Avatar
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    You can put them outside the frame and actives, text and etc. Just echo them. Look at the Gizmo example on my website.

    Marv
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  3. #3
    Clicker Install Creator Pro
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    Yeah, but how to make items in my "custom list", scroll it and so on? Your gizmo example doesn't show that, it still uses bog-standard list. How about text input for a "custom" text object?

  4. #4
    Clickteam Clickteam
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    Replicating a list view/function with your own custom UI is not hard. Nivram had it bang on. You would create a 'container object' of your own and assign an event sheet specifically for it. Simon managed alot of custom stuff with the Converse Chat. I saw the source code, it was intense even for our level.
    Want to learn Clickteam Fusion 2.5?




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