Hi! I'm trying to make a platformer where it switches frames when you touch an object at the right edge of the frame and goes to the next scene, and when you go left in the second frame you'll end up at the right position in the first frame. (Player moves right and goes to next frame, goes back and appears on right side of first frame) I had it working with strings and small objects near the edges of frames that saved positions of the player and loaded them when a string for being in a certain frame was true, but then it suddenly stopped working. It's a clunky way of doing object positions, so could I learn a new way to do this? Thanks!