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Thread: Any tips on keeping the frame rate high?

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    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

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    Question Any tips on keeping the frame rate high?

    For the past few months, I've been in the early development stages of an RPG that is going to run at 720p and 60 FPS.

    I've been giving the game several large frames with multiple Active objects and backgrounds for its environments. However, I occasionally run into some limitations whenever I give an area too many Active Objects that are animated or moving.

    Does anybody have any tips on keeping the frame rate running efficiently while still giving some of the areas complex effects and multiple obects?

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    Clickteam Clickteam
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    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

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    Thanks for the links. I've tried a couple of these methods and I'm already seeing some results.

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