I am trying to Debug why what seem evry now and then physics collisions would break, The game starts and physics collisions work, they collide and stop.
I have narrowed it down to creating objects at runtime seem to make it so objects collide but instead of stopping they "slowly" move through each other????
Why would this be? I have updated to latest version. I have also trued putting JUST physic object on there own layer but still no luck.