Hello all, recently I have been tackling a problem that I believe could have a simple fix, I could just be overthinking. Here it is:
I have a bullet flying at x angle, when it reaches an obstacle it has to reflect, (not the opposite angle apart from at 0,90 and 180 degrees). I have attached a picture for further explanation. Also i am not using inbuilt fusion movement so i cannot use the bounce function. I have come up with a few main inital bullet angles and then next to them put the reflection angle, from the graph there is no correlation.
Thanks for the help