I use some of the default controls and Platform Movement Object. I want to make the overall game speed move faster or slower (objects movement are multiplied by a speed variable, 1 being the default).
Lets't say I make the multiplier 3 (3 times faster) and set all the values of PMO in accordance with it. Will it work as intended (something like perfect pixel bullet collision), or might the character jump trough map ?
Also, are the default movements and PMO frame-depended ? I don't have check Machine-Independent speed, I want that the game to "slow down" and not to frame-skip.