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Thread: Other Worlds - A Classic Shoot em Up!

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    Clicker Fusion 2.5 (Steam)

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    Other Worlds - A Classic Shoot em Up!

    Other Worlds - It speaks for itself!

    • 10 Zones
    • 10 Unique Enemies
    • UFO Defences
    • Mid Round Bosses
    • Each zone has a unique boss
    • Close-In-Weapons Defence system to shoot down incoming rounds (be warned, you have very limited ammo so use wisely)
    • Optional machine gun turret for picking off hard-to-get-to targets
    • Unique special weapons including missile salvo, orbital cannon, and dumbfire rounds



    Latest video demonstration (resolution screwed up when uploading to YouTube)





  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export Module
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    rosse119's Avatar
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    Hi Robin,

    Watched all 3 videos for you and this game looks really great! The idea of hitting the shield into enemy ships is genius and by far the fave bit of your game so far.
    Looking forward to playing it.

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    Clicker Fusion 2.5

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    I love this! Brilliant twist on a classic game.

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    Clicker Fusion 2.5 (Steam)

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    Hi all,

    Here is the latest edition which includes more enemies and two special weapons; the orbital cannon and the smart bomb!


  5. #5
    Clicker Fusion 2.5 DeveloperAndroid Export Module
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    rosse119's Avatar
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    The Orbital Cannon is ace! What did you create your animation's with?

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    Clicker Fusion 2.5 (Steam)

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    @rosse119

    If you liked that then you will like the improved version even more! Instead of the two parts just going outwards they have a slight rotation and when the lasers hit them they move away as if they have been hit.

    No animation software was used, this is all MMF2.5 code (the two parts and the satellite are separate objects).

    Thanks for the like

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    Clicker Fusion 2.5 DeveloperAndroid Export Module
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    Quote Originally Posted by RobinMitchell View Post
    @rosse119

    If you liked that then you will like the improved version even more! Instead of the two parts just going outwards they have a slight rotation and when the lasers hit them they move away as if they have been hit.

    No animation software was used, this is all MMF2.5 code (the two parts and the satellite are separate objects).

    Thanks for the like
    Nice!!! I look forward to seeing the new animation in action.

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