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Thread: Allow Player to Configure Buttons In Game

  1. #1
    Clicker Fusion 2.5

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    Allow Player to Configure Buttons In Game

    Is there a way where you can let players set their buttons?
    For example, there will be default buttons for actions, but the players can choose to select which button they want by clicking on the action, which makes a box pop up telling you to press a button and then pressing the button

    Is there a way to set buttons as variables?

  2. #2
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)
    alexexhowl's Avatar
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    zentacko did one tutorial: https://www.youtube.com/watch?v=zCezDA2dQpE

  3. #3
    Clicker Fusion 2.5

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    Thank you very much!

  4. #4
    Clicker Fusion 2.5

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    How do I make sure those binded keys stay throughout all the frames?

  5. #5
    Clicker

    Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

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    use control X - and set the key values to globals
    i reserve some global values for key presses; eg; globalA ( renamed to PRESS LEFT ) etc,
    with control X; all control conditions are;
    CONTROLX (key value is pressed = PRESS LEFT ) < which is comparing to the global value

  6. #6
    Clicker Fusion 2.5

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    I'll try that, thank you

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