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Thread: I need help with Angle Detection

  1. #1
    Clicker Fusion 2.5 (Steam)

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    Unhappy I need help with Angle Detection

    I don't know how to make angle detection. can someone help?
    I've tried doing a lot of things but nothing works.

  2. #2
    Clicker
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    You could set a variable to the angle of the object and make it so that whenever the variable is at a specific number (or over, under or different from it), it would trigger an event.
    Test1.jpg

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    Clicker Fusion 2.5 (Steam)

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    Sorry I meant for platforming, like sonic. thank you for helping me for something else i'll have to do!

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    if CtF has the arctangent function, you can take the coordinates of the character and the coordinates of the point where he touches the sloped platform and feed them into arctangent which will give you the angle between them.

    I think for sonic clone, you can just identify the tile type the character is colliding with and base the character angle on the type of tile theyre walking on. use floor detector


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  5. #5
    Clicker Fusion 2.5 (Steam)

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    I've done that but it looks really bad

  6. #6
    Clicker

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    to get angles of floors/ground you can place 2 detectors either side of the characters feet, and find the angle of the floor/ground by the position of those 2 detectors. its then up to you, how you deal with what the character will do with different angles.

  7. #7
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    which one looks bad? basing it on tile type or using arctangent?

    The two detectors idea sounds pretty cool


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  9. #9
    Clicker Fusion 2.5 (Steam)

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    Thank You! This helped a lot!

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