I always used MMF with "standard" display mode. Now I wanted to switch to DX9, cause I want to use shaders. But a few users complains about performance and increase of CPU (before 10% now 20 - 25%). Game use large frame - 17600 * 13200 and about 30k backdrop objects.
Is there some way how to improve performance?
Maybe it wouldn't matter much, but users getting "laggy" not sure if thats because DX9 or that CPU performance.