Design and Develop a Quiz Engine in Clickteam Fusion 2.5 (Online Course)

Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.

A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

Clickteam.
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    With Easter approaching, there's no better time to learn how to design and develop your very own fully-fledged, linear, one-frame based Quiz engine that is completely cross-platform for PC, Flash, Android, iOS, HTML5, Mac and Xbox One.


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    Lifetime Access to this online video course, complete with over 4 hours of step-by-step lectures, from design implementation right through to intermediate/advanced event coding in Clickteam Fusion 2.5.

    Learn how to design and develop your own Quiz Engine, completely cross-platform compatible in Clickteam Fusion 2.5. This course is designed for beginners, intermediates and advanced users alike. The video course will teach you step-by-step how to design and develop the entire game engine from start to finish, learning some nifty tricks and special effects along the way.

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    Learn how to create your very own Quiz Game Engine using Clickteam Fusion 2.5, an industry-standard, rapid application game development tool from Clickteam used by many Indie Game Developers and Large companies worldwide.


    In this game development course you will learn a lot of Game Design and Game Development concepts but will also learn how to implement these concepts into your very own Quiz Game Engine using Data Saving/Loading, Custom Layout Design and a whole new game design approach. You will have access to the Course Forum where you can also discuss topics covered in the course and topics that aren't covered.


    This game design course has been designed with all three levels in mind, beginner, intermediate and advanced. The reason this course offers a whole new game design approach is to ready-prepare you to develop a more intuitive game design along with learning some more in-depth routines which will guarantee to take you from beginner level to intermediate.


    If you consider yourself an already-experienced user with Clickteam Fusion 2.5 then this course will take you to new heights in terms of game design and development. Orientated around designing a one-frame game engine with Clickteam Fusion 2.5, you will be creating a complete and cross-platform quiz game engine, where the entire game consists of just one frame, with potential for unlimited topics/rounds.


    By the end of this course you will have developed the ability to:


    • Design a fully-fledged, linear Quiz Engine
    • Develop your own external Question/Answer Editor
    • Learn how to save/load topics into lists
    • Learn how to let the user choose the topic (all automated from there)
    • Learn Fastloops
    • Learn how to implement features such as a countdown timer
    • Learn how to create ending screens
    • Learn how to create Player Profiles
    • Learn how to create/save/load Player Profile Information
    • And so much more!


    This course also contains an additional polish/special effects section, so when you have completed the course, new ideas, suggestions and new videos will be added so you can further your development with your completed quiz engine and add new ideas and polish to your Cross-Platform Quiz Engine.


    Start learning more about Game Development today with this course from OneClick Training!

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    Danny // Clickteam

    Edited once, last by Danny (March 2, 2019 at 3:22 PM).

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