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Thread: I'm not sure I understand widgets.

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    Clicker Fusion 2.5
    AM_Games's Avatar
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    I'm not sure I understand widgets.

    So I'm trying to get the whole screen shake to work and I've found someone who made a widget here. So my question is....how do you use a widget? Do you import it into your game or copy paste? Is it just a learning tool?
    Thanks for the help.

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module
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    Widgets are a simple way to share code in Fusion.
    A widget is just a term for an object in Fusion that has events in one or more of its behaviors. They are often designed to offer one specific functionality that require lots of events or clever coding.
    All objects that support behaviors can be a widget.

    To use a widget, simply place it in the frame. Some widgets can be customized by changing the alterable values.
    Some widgets consists of multiple objects. These are called multi-widgets and need all the objects to be present in the frame to work.

    To install the widget, simply place the .mfa file inside lib/objects folder of your Fusion installation. You can create a folder called Widgets where you place all your widgets if you don't have one already.

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    Clicker Fusion 2.5
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    OOOoooohhhhh...I'll have to give that a shot. THANK YOU!!

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