Hi. I am updating an old FNAF-styled game of mine called Project Readjusted. Currently it is using 1,300 (around that) mb for memory (that number in the debugger) and even the phone calls won't even play, nor will the camera blip. When I get home, I will be doing the following-
Change big images to .png8
Downscale images then rescale (some of them)
Uncheck Anti-Aliasing if it's on
Destroy character counters if not in use
Uncheck the transparent effect on most counters
Is there anything differently I should do? I have tons of counters, and I made sure to check up on the object count.
I've checked up on other threads but none of them are for FNAF styled games that worked.
If anyone could help, that'd be great.