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Thread: Playing a random external .ogg at a certain value

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export Module

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    Playing a random external .ogg at a certain value

    Hello everyone,

    I'm a bit stuck on this, I need help playing a random .ogg sound file from a certain folder in my games directory on a certain sound channel.
    Is there a way to do this?

    Thanks,
    Dave.

  2. #2
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)
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    sure you can, here i made small example for you, includiing sound and folder -->> https://drive.google.com/open?id=1S5...htFHTX6iiI7kqo

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    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export Module

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    Quote Originally Posted by alexexhowl View Post
    sure you can, here i made small example for you, includiing sound and folder -->> https://drive.google.com/open?id=1S5...htFHTX6iiI7kqo
    You are the master my mate, you don't know how much this is going to help me out. Also it's going to save me so much time than the way I was going to do it.

    EDIT: TBH you actually saved me about a weeks worth of programming, and saved my game having an extra 1000+ events. I really appreciate your example.

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