I am trying to make a drop shadow effect using 1 single object in editor, is this possible?
The drop shadow will display the same animation frames as the player. It's essentially the exact same as Object 1, with the only difference being it will be colored solid black, transparent, and always positioned X+5, and Y+5 from the root object. Kind of like the drop shadows in Super Mario Maker for the 2D themed levels.
I was thinking of it like this. There's one object named 'Active' in frame editor. In the script, I set ID Value 'A' to 1, then pressing space bar or enter will create another object "Active", but this value 'A' will be 0. I thought using fast loops to check the ID's would help with this, but I'm still having trouble. Even doing just "Id of 'Active' = 0 -> Set X position to X('active') + 2 will constantly move its x position, instead of positioning to the Active that has the ID value 'A' of 1.
The reason I am trying it this way is so I don't have to create a separate Active 2 in frame editor, just for the shadows, since the shadows will take shape of 'active' anyway..
I am trying to do this without the use of any shaders if possible. Any thoughts on this?