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Thread: Build 291.6 - Release version

  1. #221
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleUnicode Add-on
    Fusion 2.5 (Steam)
    ASD's Avatar
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    Yves, when do you release details of major update for CF.25?

  2. #222
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleUniversal Windows Platform Export ModuleSWF Export Module
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    Quote Originally Posted by ASD View Post
    Yves, when do you release details of major update for CF.25?
    Probably today
    grEyDUA.png

  3. #223
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleInstall Creator
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    sorry to nag but any updates on this? as I'm currently working on a large and complicated project I'm very interested in knowing what is planned for 2.5 in this area

  4. #224
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

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    Are there no hints for updating 2.5? 3.0 confidentiality, 2.5 update should be able to reveal some new information, it has been more than half a year without any update, hope to use the shader on mobile phones, and then on the reusability of the code

  5. #225
    Clicker Fusion 2.5Android Export ModuleUniversal Windows Platform Export Module
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    It should be yesterday? There are no news even on the blog.

  6. #226
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleUniversal Windows Platform Export ModuleSWF Export Module
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    Quote Originally Posted by muyinz View Post
    Are there no hints for updating 2.5? 3.0 confidentiality, 2.5 update should be able to reveal some new information, it has been more than half a year without any update, hope to use the shader on mobile phones, and then on the reusability of the code
    Quote Originally Posted by Jonathan View Post
    It should be yesterday? There are no news even on the blog.
    Kisguri said yesterday on the discord server:
    Will hit tomorrow, Yves is vetting the blog post
    And NO it won’t be a F3 release date post
    So hopefully today?
    Or maybe tomorrow because time zones

    By the way, if you also want to join the Clickteam Discord Server:
    https://discordapp.com/invite/RfxPYvh

  7. #227
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleInstall Creator Pro
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    They likely gave us the update...
    But the site is down recently when they did, so yeah... we have to wait until they update it again
    some other time maybe, be patient...

  8. #228
    Clicker Fusion 2.5Android Export ModuleUniversal Windows Platform Export Module
    Jonathan's Avatar
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    There is a problem with keeping promise about dates with Clickteam...

  9. #229
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

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    Ive bought some time ago a water shader from the clickstore. from what i understand for now at least its not possible to be supported to mobile builds. is it possible with the new update for fusion 2.5 mobile builds support shaders?

  10. #230
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    Another dev told me last year that shader-porting is a manual process. In other words: there is no such thing like a cross-platform shader. You need a specific version adjusted for every target platform. Maybe F3 will (one day) have something like a pixel FX composer, like making a “shader script” that then compiles differently on every target system. I doubt something like that is possible for F2.5 tho, and community written shaders will most likely stay PC only.

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