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Thread: Build 291.6 - Release version

  1. #231
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    wpd's Avatar
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    about the NEW DLC : fusion 2.5+
    can patreon supporters like me get it asap to try and test?

    Also where is the new build? i hope 2.5+ and the 292 build is different

  2. #232
    Clickteam Clickteam
    Kisguri's Avatar
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    We will launch that today! for 15.00 or higher tier. We will limit the number of people whom can participate.

    https://www.patreon.com/posts/23892152


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  3. #233
    Clicker Fusion 2.5Android Export ModuleUniversal Windows Platform Export Module
    Jonathan's Avatar
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    I suscribed on patreon to test 2.5+!
    I've a full game ready to be tested (Inexistence) and i've already beta test UWP exporter

  4. #234
    Clickteam Clickteam
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    check your Patreon for more details in a PM!


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  5. #235
    Clicker Fusion 2.5Android Export Module

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    Can we expect more news about 2.5+ soon?

    The features mentioned in the PDF (why wasn't this released on the blog as stated?) are great, but I don't think they are going to significantly impact a lot of people.

    How is the global event editor improved? Are you now able to reference groups inside of it?

    What is the benefit of direct x 11 mode? Surely not significant? Isn't 9 often slower than 8? Shouldn't we expect even more of a potential performance decrease for DX11? Is the main benefit in the realm of shaders?

    I was going to subscribe to patreon, but after reading the few things mentioned thus far it made it feel like the blog post was just rushed out and I don't really need any of the features this very moment. I can absolutely wait for them.

    Edit (lol) - you guys should update the PDF. It doesn't mention nested events! Also, my questions still stand :P.

    Do we have to PM clickteam on patreon, or do we just anticipate a potential PM saying we were selected for testing?

  6. #236
    Clickteam Clickteam
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    I have 18 spots left @GamesterX23 becoming a Patreon will be enough to get in at the Clicker Tier. Users who participate fully in the testing and provide decent and in depth feedback get a full copy at release. The list I provided of features is not 100% complete. As you can see mention of the Nested events happened after because Yves just cleared it for public consumption. We carefully crafted the press release and had over 6 staff members review it. It was exactly what we wanted to say at the time it was written and reviewed. It isn't on the blog cause I am having access issues, and the person with the keys is out of the country currently. And we didn't want to wait any longer.


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  7. #237
    Clicker Fusion 2.5Android Export Module

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    Gotcha. Sounds good, thanks!

    So at this time its just waiting for a pm via patreon?

  8. #238
    Clickteam Clickteam
    Kisguri's Avatar
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    if you are a new sign up yes. If you are a existing user of patreon shoot me a message on patreon.


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  9. #239
    Clicker Fusion 2.5Android Export Module

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    Thanks! It was a new signup.

    Are there also going to be some examples included in the test version?

  10. #240
    Clickteam Clickteam
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    We will provide some basic documentation, and during the testing phase build more. If we can let's move the conversation to the appropriate thread!

    https://community.clickteam.com/threads/105094-Fusion-2-5-DLC-Official-pre-launch-Thread


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