Dang I was hoping for DX 11 support but I'm pretty disappointed it's dlc and months (?) away. I could understand DX 12 or Vulkan being a paid for option, but 11 is last gen and lots of software are even ditching DX9 support in favor of only supporting DX11 and OpenGL and should be considered the standard at this point. That said, I'm still very excited about what performance gains or features you could get with DX11, any teaser or preliminary results you can share about that? New and better shader support is a given but on the performance side, Will it mainly be a RAM issue or will you be able to support more than 20 000 objects with this (this is what I'm really hoping for) ?