User Tag List

Page 2 of 2 FirstFirst 1 2
Results 11 to 17 of 17

Thread: [WIP] LVL Edit - level designing tool for Firefly

  1. #11
    Clicker Fusion 2.5
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)Universal Windows Platform Export Module (Steam)
    zetcom's Avatar
    Join Date
    Mar 2013
    Location
    Poland
    Posts
    36
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Will it be easy to find textures that can fit the 3d scenes that we will create ?
    I think this will depend on Your assets organization. I'll be working on that to make it as simple as it can be or maybe You're thinking about online assets packages.

    Clickteam Firefly Level Editor I'm making goes 2.5+! Here's some of the latest LVL Edit's feature - spritesheet animations:


    Some work in progress level designed in LVL Edit:

  2. #12
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    SirRandom's Avatar
    Join Date
    Jun 2014
    Location
    Tampere, Finland
    Posts
    135
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Damn, this looks really nice! Maybe one will find some use for Firefly afterall

  3. #13
    Clicker Fusion 2.5
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)Universal Windows Platform Export Module (Steam)
    zetcom's Avatar
    Join Date
    Mar 2013
    Location
    Poland
    Posts
    36
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Thank You. I'm working hard to improve this tool. Next big LVL Edit update coming soon. Here's a video showing current UI and some of Firefly level editor features:

  4. #14
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module

    Join Date
    Feb 2014
    Posts
    70
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Great job, though for me I would go for Unity if I'm making 3D games

  5. #15
    Clicker Fusion 2.5
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)Universal Windows Platform Export Module (Steam)
    zetcom's Avatar
    Join Date
    Mar 2013
    Location
    Poland
    Posts
    36
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)

    Post

    Here's latest version of LVL Edit. Level designig tool for Clickteam Firefly 3D extension. A lot of changes and improvements.
    LVL Edit 0.5.0 Download

    New features:
    - Entity Outliner made from scratch (instead of buggy Objects List)
    - Mode: Quick Paint Material
    - Grid Marker options: set color, border style, placement visualization
    - Filters: Show/Hide Static Meshes
    - Color Palette Popup
    - Materials: Edit, save and load material: ambient, diffuse, specular and emissive colors
    - Materials: Spritesheet checkbox for primitive planes and spritesheet animation properties
    - Value Field Step speed tempo depends on how long Up/Down Key pressed
    - Different Start Marker Image
    - Placement Mode List: when LVL Edit starts - load last selection
    - Application menu: Window for showing/hiding panels
    - LVL Edit Preferences: Default button to restore default settings
    - LVL Edit Preferences: Keep Last Session checkbox
    - LVL Edit Preferences: Clear Recent Files list button
    - LVL Edit Preferences: App Log: Include Firefly Engine Messages checkbox
    - Added reset button for default rotation (0,0,0)
    - Save As... Dialog: now with file name when project edited
    - Metrics Panel - Your project details
    - Auto-Select checkbox for Transformation Mode
    - Use mouse wheel while moving camera to accelerate or slow down movement
    Bug fixed:
    - Dropdown lists wrong position when 21:9 and multiple monitors support
    - UI: rotation & flip buttons + always show edited axis line
    - Particles wrong values from emmitter shape box min, box max
    - Particle position bug when Placing Mode: Click Marker
    - Show Start/End markers when Start/End marker created
    - Cylinder saving and loading
    - Loading animated mesh: scaleY bug for all animated meshes
    - Library scrolling working correctly for all amount of images/materials
    Shortcuts:
    - Shortcuts: F12 - Show LVL Edit Preferences
    - Shortcuts: Ctrl+ H - Show All hidden objects from filters list
    - About: refreshed popup

  6. #16
    Clicker Fusion 2.5
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)Universal Windows Platform Export Module (Steam)
    zetcom's Avatar
    Join Date
    Mar 2013
    Location
    Poland
    Posts
    36
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)

    Cool LVL Edit 0.6 Demos

    Hi everyone,
    I want to share some of quick demos of what currently LVL Edit 0.6 can do. All made with Clickteam Fusion + Firefly extension...



  7. #17
    Clicker Fusion 2.5
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)Universal Windows Platform Export Module (Steam)
    zetcom's Avatar
    Join Date
    Mar 2013
    Location
    Poland
    Posts
    36
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)

    Smile FPP2 Example

    Hi, here's some level demo powered by Clickteam Fusion 2.5, Firefly and LVL Edit 0.6.
    It is much easier to make something when You have LVL Edit tool. Just look above...

    When we talk about Firefly features - here's some spritesheet, ray pick, distance calculation and particles (rain)

Page 2 of 2 FirstFirst 1 2

Similar Threads

  1. Replies: 13
    Last Post: 2nd September 2016, 12:23 PM
  2. Designing your own web browser...
    By MikeB in forum Multimedia Fusion 2 - Technical Support
    Replies: 6
    Last Post: 21st April 2009, 12:27 AM
  3. Designing a BIG level; best method?
    By Dines in forum Multimedia Fusion 2 - Technical Support
    Replies: 4
    Last Post: 3rd March 2007, 09:41 PM
  4. Able to use the Edit Tool for passwords?
    By Pikku in forum The Games Factory 2 - Technical Support
    Replies: 6
    Last Post: 6th February 2007, 06:45 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •