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Thread: [WIP] LVL Edit - level designing tool for Firefly

  1. #11
    Clicker Fusion 2.5
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    Will it be easy to find textures that can fit the 3d scenes that we will create ?
    I think this will depend on Your assets organization. I'll be working on that to make it as simple as it can be or maybe You're thinking about online assets packages.

    Clickteam Firefly Level Editor I'm making goes 2.5+! Here's some of the latest LVL Edit's feature - spritesheet animations:


    Some work in progress level designed in LVL Edit:

  2. #12
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    Damn, this looks really nice! Maybe one will find some use for Firefly afterall

  3. #13
    Clicker Fusion 2.5
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    Thank You. I'm working hard to improve this tool. Next big LVL Edit update coming soon. Here's a video showing current UI and some of Firefly level editor features:

  4. #14
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module

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    Great job, though for me I would go for Unity if I'm making 3D games

  5. #15
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    Here's latest version of LVL Edit. Level designig tool for Clickteam Firefly 3D extension. A lot of changes and improvements.
    LVL Edit 0.5.0 Download

    New features:
    - Entity Outliner made from scratch (instead of buggy Objects List)
    - Mode: Quick Paint Material
    - Grid Marker options: set color, border style, placement visualization
    - Filters: Show/Hide Static Meshes
    - Color Palette Popup
    - Materials: Edit, save and load material: ambient, diffuse, specular and emissive colors
    - Materials: Spritesheet checkbox for primitive planes and spritesheet animation properties
    - Value Field Step speed tempo depends on how long Up/Down Key pressed
    - Different Start Marker Image
    - Placement Mode List: when LVL Edit starts - load last selection
    - Application menu: Window for showing/hiding panels
    - LVL Edit Preferences: Default button to restore default settings
    - LVL Edit Preferences: Keep Last Session checkbox
    - LVL Edit Preferences: Clear Recent Files list button
    - LVL Edit Preferences: App Log: Include Firefly Engine Messages checkbox
    - Added reset button for default rotation (0,0,0)
    - Save As... Dialog: now with file name when project edited
    - Metrics Panel - Your project details
    - Auto-Select checkbox for Transformation Mode
    - Use mouse wheel while moving camera to accelerate or slow down movement
    Bug fixed:
    - Dropdown lists wrong position when 21:9 and multiple monitors support
    - UI: rotation & flip buttons + always show edited axis line
    - Particles wrong values from emmitter shape box min, box max
    - Particle position bug when Placing Mode: Click Marker
    - Show Start/End markers when Start/End marker created
    - Cylinder saving and loading
    - Loading animated mesh: scaleY bug for all animated meshes
    - Library scrolling working correctly for all amount of images/materials
    Shortcuts:
    - Shortcuts: F12 - Show LVL Edit Preferences
    - Shortcuts: Ctrl+ H - Show All hidden objects from filters list
    - About: refreshed popup

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