I'm making an online multiplayer, 8-direction movement Lacewing game, and I want there to be the option for custom characters. A good system I think could work is having the player customize their character in like, a menu frame, and cut the player sprite into different, customizable parts, and assign some sort of value to the parts depending on what option they chose. The problem is, I think the Lacewing engine I'm using treats other players all the same, and really as just something to load. I don't know how to load other's looks other's looks onto their respective characters. Is this possible? If the .mfa file is needed, I can gladly include it.