User Tag List

Results 1 to 2 of 2

Thread: Varying sample sounds, frequency sounds weird

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module
    Lukiester's Avatar
    Join Date
    Feb 2014
    Location
    Melbourne
    Posts
    373
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)

    Varying sample sounds, frequency sounds weird

    Hi, what's a way to vary the same sound? I have tried varying frequency, even a little but it ends up sounding weird.

    Thanks for the help.

  2. #2
    Clicker Fusion 2.5

    Join Date
    Jun 2006
    Posts
    402
    Mentioned
    3 Post(s)
    Tagged
    0 Thread(s)
    You can vary the sound using frequency. Check the sample rate of your sound files, they'll most likely be: 11,000, 22,000 or 44,100. For example, if the sample rate of a particular sound you're playing is 44,100, and you set the frequency to 44,000, you'll slow the sound down ever so slightly. The lower you set the frequency away from the sound file's original sample rate will determine how slowly it is played back. The opposite happens if you raise it; it'll speed up.

Similar Threads

  1. Replies: 10
    Last Post: 24th May 2020, 08:29 PM
  2. Sample Sounds
    By dogtar59 in forum Fusion 2.5
    Replies: 2
    Last Post: 5th March 2015, 04:06 PM
  3. how to play sample sounds progressively
    By 1234cb in forum Multimedia Fusion 2 - Technical Support
    Replies: 2
    Last Post: 19th August 2011, 08:15 PM
  4. Sounds with changed frequency get cut short.
    By ruffgang in forum Multimedia Fusion 2 - Technical Support
    Replies: 9
    Last Post: 28th May 2008, 08:49 AM
  5. Sounds question (sample volume)
    By Blizna in forum Multimedia Fusion 2 - Technical Support
    Replies: 3
    Last Post: 29th December 2006, 10:40 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •