Ok, imagine that you have 5 squares on your screen. Named 1,2,3,4,5.
You place then in to a qualifier.... lets say the "BAD" one.
You then, using an active object (called bullet), hit one of them and you then "Destroy" the "BAD" qualifier.
All thats just fine.... no problem.
But what if you need to know WHICH square your active object is hitting. How can you get that information from the qualifier group?
I cant seem to find a way to do that at all.