And just when we thought everything was Ok and running smooth, European Community comes and …
I will review this next week
... new things are coming ...
Sorry. After getting 100's of e-mails about new rules, new signups, new subscribe's etc etc.. Guess this can be added to the list.
No quite sure how it will work for the Ads, but almost sounded like you can decline getting ads, which would be bad..
Hope it's an auto thing that admob does, cause there will be millions of apps that needs to be updated, which seems unlikely..
no is not that easy
you must show a consent form and according to this, you need to specify the allowed ads, in mediation you need to instruct some provider, and in local need to check the condition, so to say a lot of work
... new things are coming ...
From what I've read, a temporary solution to be compliant with these rules for admob is to provide non-personalized ads instead of personalized ads. This would no longer require consent from a user, because the ads would no longer be using their personal information. However, I can't seem to find how to make the admob ads non-personalized. Do you have any idea if this is something that needs to be done in the clickteam code, or if it's something that we developers can do, from our own end?
I also have another question, regarding these GDPR rules. The Google Play Games extension from Clickteam that I'm currently using seems to be asking users for a lot of anonymous information for analytics purposes, such as their age group, their language, their location, etc, and it looks like it's asking these information from their Google+ account. I've also been told by some users that they couldn't use the Google Play Games in my game because they didn't have a Google+ account. Is there any way to remove these analytics altogether, so that I avoid asking for these permissions? It's not like I need any of them. Or maybe I'm just using an older version of the Google Play Games extension and this all gets resolved in a newer version?
Actually never mind what I just said about the non-personalized ads. I just checked what Google has to say on the matter, and apparently even with non-personalized ads, you still require the consent of the users if you want to run ads. This sounds like the alternative of making adblock the default option for mobile, unless you specifically opt in to see ads. According to this link: https://support.google.com/dfp_premi..._topic=9007190 it says that:
So ads are pretty much dead, unless Google makes some ads that would not require any consent from users. I would still like to know if there's any way I can avoid asking users for those Google+ permissions for the Google Play Games extension, though.
Well, that's the thing... I don't get any questions in any other App, that uses whatever Ad provider..
If they are required, think about the millions of apps that needs to be updated/resubmitted.. this will be a complete nightmare for everyone.
Maybe that's why you need to put something in your policy file that you need to submit with google and most other ones about this.
This is the only think that makes the most sense.
The problem is that european law no longer considers privacy policies to be enough for giving consent. They now want explicit consent, telling you very clearly, without any legalese, just what data is being taken, exactly, and how it is being used. The law also states that you can't deny people access to your app just because they don't agree to these terms. So, basically, what they're saying is, if users don't want ads, you are obligated by european law to give them your app for free. At least that's most people's takeaway from this. The guys in r/androiddev seem really stressed out about these laws.
wow.. this could kill off all the small companies / 1 person / etc for releasing "free" apps. then they almost should go to paid apps. or stop selling apps in Europe.
70% of my revenue is from Europe. Then I might as well stop creating games, which is not an option..
Guess w'll see how it's going to turn out then
EDIT: Hill Climb Racer 2 also does exactly the same on startup now.
Subway Surf: Does this slightly differently. On startup it now asks you to consent to ads. There is an "I accept" tick box to tick. However, if you don't select it you can't go any further into the game. The small print at the bottom of the dialog box also says that you can withdraw consent from the Settings menu. When I do that it basically shows the Consent dialog box again and won't let me play the game unless I Agree !!!!!