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Thread: Level Editor Issues - loaded tiles from array deleted outside of frame

  1. #1
    Clicker Fusion 2.5 Mac

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    Exclamation Level Editor Issues - loaded tiles from array deleted outside of frame

    Hey everyone,

    I'm having issues with my level editor. The tiles that load from the array load fine on the first displayed section of the frame. But after moving to the side, it's as if the tiles get cut off and deleted? "Destroy object if too far from frame" is not checked either.

    The first two pictures show the tiles outside of the display not being created properly, and the second two show the tiles getting deleted as I move to the right and then go left to the original position.

    Also attached is the level editor if you'd like to take a look.

    Please help! Thanks
    Images attachées Images attachées
    Attached files Attached files

  2. #2
    Clicker Fusion 2.5 Developer

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    Are you using "paste into background" or "add as backdrop"?

  3. #3
    Clicker Fusion 2.5 Mac

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    paste into background as platform

  4. #4
    Clicker Fusion 2.5 Mac

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    wow..haha I CANNOT wait to get a comfortable grip on fusion. Thanks mate!


    but now my character passes right through the tiles placed outside the initial frame :thinking:

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