Hi guys.. I have some questions about this extension thingy.
Does it exhibit the same "lagging-behind buffered-like inputs" behaviour as when using the Android Object KeyEvent events? (As in, the key presses are super delayed if you press/release many buttons simultaneously, I did a small test application some time in the past to reflect this.). How precise are the analogue controls' values (like what's the range and stuff)? Does it work similarly to the OUYA extension controls?
Is it worth getting or is there a cheaper workaround/alternative without having to rely on the Android KeyEvent events? Is there a way to make the OUYA extension do the same thing on stock android? I know I can use the Arrow Keys Key Press events like on PC and the BACKSPACE key for the B and Y buttons; but I wanna know if there's an alternative for the more common buttons like A or X. Up until now I've used exclusively used the button press events from the Android object, with the corresponding KeyCodes for the Android gamepad buttons, but it gets difficult to play faster-paced games when the input is all buffered like that.
so yeah, is this extension the real solution i'm looking for? or is there a slight chance I might be able to find a workaround with what I currently have?
thanks in advance