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Thread: Play sample on spec. channel VS play sample on a loop problem

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    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    anatol's Avatar
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    Play sample on spec. channel VS play sample on a loop problem

    Please look at my video. Why "PLAY SAMPLE" plays normal, but "PLAY ON S.CHANNEL" plays so bad ((

    http://tinypic.com/r/1yr774/9

    mmf2u_2018-06-26_12-09-10.png

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)

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    I am not sure, I just give my two cents.
    When you use "Play Sample" the program use the first free channel to play the sample, and so you can ear multiple samples.
    When you force the channel every time you click you interrupt the last sample and replay the new one.
    This is my idea, someone more expert than me can give a better explanation.

  3. #3
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    anatol's Avatar
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    looks like you are right ... So in this case i see only one solution - generate sounds on 3-4 channels one by one.
    Thank you !

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