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Thread: any way to limit the number of items a player can launch?

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    any way to limit the number of items a player can launch?

    I make a RPG game similar to The Legend of Zelda. The player, in combat can launch arrows and/or bombs. I want to limit the number of bombs that the player can launch and they need to find some bombs to use them again. I tried with flags and alterable values, but nothing worked.

    is there any way to limit the number of bombs can carry?

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    nivram's Avatar
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    Have you tried a Counter? If counter <= to what ever.
    Don't launch the bombs.

    Then when they run out and find some more-
    If they touch a bomb and the counter is 0 add 1 to counter.

    Marv
    ​458 TGF to CTF 2.5+ Examples and games
    http://www.castles-of-britain.com/mmf2examples.htm

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    Quote Originally Posted by nivram View Post
    Have you tried a Counter? If counter <= to what ever.
    Don't launch the bombs.

    Then when they run out and find some more-
    If they touch a bomb and the counter is 0 add 1 to counter.

    Marv
    didn't even thought about. I really suck at this.

    thanks!

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    Anytime, and you don't suck at this. Keep working at this and soon you will be cranking out games. I would not do an RPG right away. Maybe something simple to start. By the way. Welcome to the forums.

    Marv
    ​458 TGF to CTF 2.5+ Examples and games
    http://www.castles-of-britain.com/mmf2examples.htm

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    I made a few games before. Mostly notably is a shooting game, but I made following a tutorial. Many of the game that I made so far were the compact state and I'll stop working on them after 1-2 weeks because I didn't found tutorials for some things.

    Thanks. From what I saw, they're nice people here.

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