I am trying to create a menu that contains several values the player can choose to increase or decrease by clicking on arrows located next to the numbers.
But I am having some trouble figuring out how to make each arrow modify the correct value. In Construct 2 I would simply give my arrows an alterable value that determines which value is modified when the object is clicked and change it in the editor for each instance but as far as I can tell you cannot give instances a unique value from the editor with Fusion 2.5. So what kind of solutions are available?
Any help would be appreciated