I'm working on a new game and it's coming out pretty cool, however this time I'd like to address some player concerns from my past efforts before the game is too far along. One of these is having rebindable keys. I see that you can set certain control keys using the default joystick object however it looks like you can only do that at design time and not at run time (which is what I'd need). I tried using the Joypad 2 extension but there doesn't appear to be any way to set control keys at all with it.
So how would one go about having the player be able to choose which keyboard presses he wants to use to play the game using MMF?
P.S: Also while I'm here is there any way for the default controls to accept D-Pad presses? It'd be nice to use my 360 controller's D-Pad however it only seems to recognize the right analogue stick.
Thanks for your help!