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Thread: How can I create Z or L shape physics objects ?

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    Clicker Fusion 2.5 MaciOS Export ModuleInstall Creator Pro
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    TGeorgeMihai's Avatar
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    Question How can I create Z or L shape physics objects ?

    Based on this article, I need to make more smaller actives and "stick" them.

    How I can group/stick more actives with "Physic - Static Movement" to crate only one object in Z or L shape ?

  2. #2
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCiOS Export ModuleInstall Creator Pro
    Julian82's Avatar
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    @TGeorgeMihai : You can connect static physical objects by revolute joints (add under movement properties) and fix their angle (set upper and lower angle zero). Connecting objects by joints is also possible on runtime but I never used that. Here's a quick example to get u started:

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