Using INI++ 1.5 to save option data in my game. I have the following setup in the INI itself.
It loads data from the INI just fine. It's WRITING to the INI that I seem to be having trouble with.
Example: Let's say you set the screen scale to 2x (which would be a value of 1 saved to the INI).
Start of Frame:
- Appdrive$ + Appdir$ + "options.ini" (Load file, keeping the old path, keeping the data in the current object.)
Player Pressed Button (Okay):
- Set Item "fullscreen" in group "options" to value FScreen("Active")
- Save INI
For some reason, the value for fullscreen stays the same. Nothing changes.
EDIT: When looking in the debugger, the data is changed there. But just not saved. And for the life of me I have no idea why.